Week 1

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Schedule:

Week 1: The Freehand MX Interface

Week 2- Using the Pen Tool.

In class exercise: The wrench.

Assignment- Create a simple personal geometric logo using circles, squares and lines. (10%)

Week 3- Functional design : Symbols and Instances:

Assignment: Using paper, create a linear drawing of your personal home page.(10%)

Week 4- Functional Design: Importing bitmaps into FreeHand MX

Assignment: Create a comp of your personal Home Page in FreeHand MX (10%)

Week 5- Information

Assignment: Locate a logo that is particularly effective and be prepared to present it to the class.
Explain why it is so effective.
What message does it convey?
Are there any potential design issues involving its use in web media and what would you do to resolve those issues. (5%)

Week 6- Dimensions of design: Logo creation in FreeHand

Assignment: Create a personal set of letters in FreeHand spelling out your last name. The largest inside square can be no more than ¼ of the full size letter and the maximum number of inside squares is 3.(10%)

Week 7/8- Typography

Assignment: Create a personal typographic logo. (10%)

Week 9- Forms and Structure: Grid-based interface design.

Assignment: Using a 3 X 4 grid, design a balanced personal home page. (10%)

Week 10- Icons and Symbols: Developing iconic interfaces for use in web pages and mobile devices.

Assignment: Create an interface for a Palm Pilot email application. (10%)

Week 11/12- Colour

Assignment: Analyse a web site using the principals covered over the past 12 weeks and prepare to present them to your classmates. (25%)

Week 13,14,15- Critiques

Weeks 13 and 14 will be presentations of sites from weeks 11 and 12. Week 15 will be presentations of project work done in class.

 

Extras

Video tour of the FreeHand Interface

FreeHand Interface

The FreeHand tools are divided into five distinct groupings:

1. Selection

2. Creation

3. Manipulation

4. Viewing

5. Fill and stroke

 

The FreeHand Toolbars give you "One Click" access to the application's diverse range of tools.

 

The FreeHand Panels allow you to both manipulate and manage the vector objects in your drawings.

 

 

The FreeHand Inspectors allow you change the properties of any object of the page.In fact they even allow you to change the page, itself.

 

 

The FreeHand Library is where you save common artwork such as logos, symbols and other bits and pieces that appear across multiple FreeHand documents. These libraries can be shared with others and, in certain specific instances, can be used in other Macromedia documents.